ART | KJELL EMANUELSSON

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Space Quest 3 3D

Space Quest 3 3D

A fan art Unreal 4 project.
Space Quest 3 is another game that made an impact on me as a kid. I also wanted to explore a little more cartoony style and a more colorful palette, staying as close to the original EGA palette I could. I feel the direction I went with would fit really well for a modern version of SQ3. I focused mostly on the environment art and exporing Unreal 4, learning how to put things together by just using Blueprints.

I only wanted to cover the first area, with just a little interactivity, and of course, a few deaths. (hint: There are two.)

Tools used: Modo, Photoshop, Unreal 4 and my phone (rec. sounds). Mostly masked tiled 2k-materials, 1 or 2 baked props, No lods.
Additional sound fx credits: www.freesfx.co.uk, Frankles video box.
I'm no animator - I just retargeted the example UE4 anims on my character setup, which turned out crappy, but somewhat funny, so I left it at that.

Unreal 4 Executable: HERE
Note: May or may not work on modern systems. (No support will be given).


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Kjell Emanuelsson © 2016
Space Quest IP (etc.) owned by Someone Else